The user experience is at the core of all Stick Sports games. We focus on creating fun and addictive skill mechanics, then adding simple and fast-flowing gameplay.

We’ve enjoyed great success with Stick Cricket, a cult classic in all cricket-playing nations, and Stick Tennis – topping the charts in 120 countries. You can browse our mobile portfolio here.

Our London Studio is looking to expand our portfolio of games. Based in Old Street, in the City of London , we’ve developed an environment conducive to nurturing radical ideas, initiative and creativity.

A fresh and open-minded atmosphere, along with short project cycles and a flat decision-making structure, empowers us to create fun games for mobile and online audiences.

We’re looking for talented people to lead the creative process.

Current positions available: Games Artist – Aug 2016.

Games Artist

Stick Sports is looking for a talented Artist to join our London studio. We design and build sports games for sports fans online and on mobile, with over 50 million downloads and number 1 chart position in 120 countries.

This is a great opportunity to join a small, but focused team, where you can make a big contribution to our existing titles and new IP.
Role and Responsibilities:

  • Help with concepting and pre-production artwork.
  • Produce game-ready 2D and 3D art assets.
  • Help develop the look, feel and art style of the games.
  • Help produce marketing and advertising art assets.
  • Work closely with the Lead Artist, Art Director, Creative Director and other members of the development team.

  Experience and qualifications required:

  • A strong portfolio, demonstrating a wide range of skills in both 2D & 3D art, and animation.
  • Ability to adapt and work in different art styles, specifically cartoony/stylised.
  • Keen to learn new techniques and technologies.
  • Proficient in; Photoshop & 3DS Max or Maya.
  • Experience using Unity3D.


  • Experience in rigging/skinning characters for animation.
  • Experience creating UI for games.
  • Experience with VFX, particle systems and shader development.
  • Experience using source control software such as Perforce.

  Skills and Abilities:

  • A passion for video games, with knowledge of current trends.
  • Good, creative, problem solving skills.
  • Open to feedback and a desire to learn and develop as an artist.
  • Self-motivated team player, positive, enthusiastic and outgoing personality who will enjoy being a key part of a small team working in a fast-paced environment.

To apply for the role, please email: with a CV and portfolio, or link to online portfolio.

Please – No Agencies